In Microcivilization you explore, expand, exploit and exterminate all together in a pixel-art strategy-clicker game blend. Players will be able to vote on some of the features planned for the future.All plans of added features will be transparent to players in a public roadmap.Each major content update will have a semi-coordinated stabilization phase with Survey input available from players and with analytics monitoring.This will be a small curated group though open to anyone. Small beta testing group working on experimental branch of the game, helping to provide the first wave of feedback.“Community cooperation is planned to include the following parts: How are you planning on involving the Community in your development process? We will be working closely with the community to ensure this is done in a fair manner.” “The game price is planned to increase based on the content additions and based on the design decisions made during the early access. Will the game be priced differently during and after Early Access? Check out the 'About This Game' for all the implemented features.” All core game mechanics are in place and stable, all graphics is in place, all severe bugs are fixed. “Current Version is roughly 12-30 hours of gameplay. What is the current state of the Early Access version? Foreign civilizations with diplomacy and war. ![]() Different playable civilizations system.New Hero faction with unique skills and abilities.New Enemies (Crises), Unique Heroes and World wonders.Additional meta-progress Tiers with unique scenarios and new game mechanisms.How is the full version planned to differ from the Early Access version? ![]() The incremental nature of this game requires a large amount of content variability which cannot be added as a single big bang, but instead asks for incremental approach that layers one content update on top of another.”Īpproximately how long will this game be in Early Access? ![]() This requires not only thorough cooperation with community but also strict balancing based on player experience. “While all fundamental components are in place, what is left to do is the expansion of the meta-progress content.
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